Vendor Status Watch

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Playfab status history

Current state: operational — “All Systems Operational” per https://status.playfab.com (Atlassian Statuspage), checked 2026-09-16 12:28 UTC.

3incidents, last 30 days
8incidents, last 90 days
47incidents on record
Incidents per week, last 12 weeks:

How long do Playfab incidents last?

4.2 hmedian incident duration47 measured
29.0 h90th percentile1 in 10 ran longer
5.5 hmedian, major/critical only19 incidents

From 47 incidents with a vendor-posted start and resolve time. Longest on record: Economy V2 - Transaction history delayed for a subset of players — 28.1 days (2026-05-14 16:13 UTC). Excluded, never estimated: nothing. Duration is the gap between the vendor's own posted timestamps — it is not measured downtime, uptime or an SLA figure, and a vendor that posts every blip will look worse here than one that posts nothing. Same rule as the outage-duration dataset.

Incidents on record (47)

StartedIncidentStatusImpactDuration
2026-09-09 16:27 UTCIncreased failure rate in Matchmaking, Leaderboard, Lobby, PubSub, and GameSave APIsresolvedmajor1 h 03 min
2026-08-27 18:12 UTCDegraded Leaderboard and Statistics operationsresolvedmajor7 h 21 min
2026-08-23 15:42 UTCPlayer Deletion Delayresolvednone6 h 52 min
2026-08-07 17:47 UTCLobby API availability impactresolvedmajor10 h 21 min
2026-07-23 16:11 UTCSpeech Services Api Outage West USresolvedmajor2 h 50 min
2026-07-16 21:37 UTCPlayStream CloudScript Azure Functions Actions Failing Silentlyresolvedmajor4 d 17 h
2026-07-02 19:32 UTCEconomy V2 - Transfer operations delayedresolvednone33 min
2026-06-24 01:02 UTCElevated API latencyresolvednone1 h 50 min
2026-06-12 20:51 UTCMasterPlayerAccountDeletion Processing Degradationresolvedminor3 d 23 h
2026-06-08 15:30 UTCPartial Outage of APIs Due to Throttling Errorsresolvednone0 min
2026-05-30 20:33 UTCEvent delaysresolvedminor19 d 19 h
2026-05-29 05:24 UTCMultiple APIs degradedpostmortemminor18 h 09 min
2026-05-20 01:05 UTCDelayed event ingestion for Data Explorer basic and advanced.resolvednone2 h 11 min
2026-05-14 16:13 UTCEconomy V2 - Transaction history delayed for a subset of playersresolvedminor28 d 2 h
2026-05-05 19:22 UTCOngoing degradation of Group APIsresolvednone24 h 25 min
2026-04-29 17:00 UTCIncreased 504 error rate across various APIsresolvedmajor27 h 14 min
2026-04-07 21:00 UTCIncreased Error Rates for Groups APIsresolvednone0 min
2026-03-24 20:05 UTCElevated API latency and connection failuresresolvedminor2 h 25 min
2026-03-18 18:02 UTCElevated Economy Api Error rateresolvedmajor45 min
2026-03-03 19:00 UTCTelemetry Events - Custom events sent through WriteTelemetryEvents API were dropped from 3/3 19:05 - 3/5 00:19 UTCresolvednone29 h 00 min
2026-02-17 17:00 UTCDrop in availability for Client/LoginWith[Platform] APIspostmortemminor0 min
2026-02-12 20:11 UTCFailure When Creating New Titles In GameManagerresolvednone23 h 35 min
2026-02-09 21:26 UTCDelay in processing catalog updates for marketplace offersresolvednone0 min
2026-02-06 23:22 UTCCatalog Ratings Processing Delayresolvedminor22 min
2026-02-05 20:53 UTCPurchaseInventoryItem api failuresresolvedmajor1 h 31 min
2026-02-02 18:30 UTCDelay in scale-up operations for Multiplayer Game Serversresolvedminor15 h 29 min
2026-01-28 22:35 UTCDelay in Ban Updatespostmortemmajor5 h 30 min
2026-01-19 02:15 UTCBilling Summary - Most recent daily bill estimate may be slow to populatepostmortemminor7 h 29 min
2026-01-13 23:55 UTCExperimentation scorecard generation delayedresolvedmajor6 d 21 h
2026-01-13 19:15 UTCA subset of customers saw excessive throttling when calling the Matchmaking Servicepostmortemminor8 h 03 min
2025-12-23 19:41 UTCLower/incorrect usage reported for Title Overview page dashboardspostmortemmajor0 min
2025-12-03 22:02 UTCA subset of catalog items created since October 21st have been unable to be redeemedpostmortemminor19 h 49 min
2025-11-26 00:53 UTCIntermittent API failures in Leaderboard, Lobby and Game Saves servicespostmortemminor25 min
2025-11-24 19:37 UTCIssues loading the Upgrade Account / Plan Recommendation pagepostmortemmajor3 h 48 min
2025-11-14 20:46 UTCBulk Segmentation are delayedpostmortemminor3 h 26 min
2025-10-29 16:17 UTCWidespread Connectivity Issuesresolvedcritical6 h 42 min
2025-10-24 04:32 UTCErrors when creating/updating Data Connectionsresolvedmajor9 h 22 min
2025-10-15 22:30 UTCIncreased failure rate for Client/LoginWithXbox APIresolvedminor15 min
2025-10-15 22:00 UTCIncreased failure rate for Client/LoginWithXboxresolvednone0 min
2025-10-09 19:54 UTCIncreased Error Rates for RedeemPlaystationStoreInventoryItems, ConsumePS5Entitlements, and ConsumePSNEntitlements APIspostmortemmajor1 h 45 min
2025-09-17 04:01 UTCIncreased API Error Response Ratepostmortemmajor1 h 34 min
2025-09-12 09:39 UTCIncreased API Error Response Ratepostmortemminor40 min
2025-09-09 23:28 UTCExperimentation Scorecard Generation Delayresolvedminor16 h 56 min
2025-09-01 03:40 UTCPlayFab Matchmaking APIs experiencing degraded performanceresolvedmajor14 h 28 min
2025-08-31 19:00 UTCPlayFab Matchmaking APIs is experiencing degraded experiencepostmortemmajor8 h 28 min
2025-08-19 16:30 UTCIncreased error rate for Authentication/ValidateTokenpostmortemmajor4 h 14 min
2025-08-14 21:15 UTCPlayStream and Telemetry Event Delivery Delayresolvednone55 min

Titles, statuses and impact levels are the vendor's own words. Durations marked approx. are inferred from the poll that first found the incident gone. Shows the latest 60; the JSON has everything we hold (up to 400 days).

Watch Playfab with the template

Put this in config.json of your fork and add a WEBHOOK_URL secret:

{
  "vendors": [
    "playfab"
  ],
  "format": "auto",
  "map_url": "https://raw.githubusercontent.com/APVentureEngine/vendor-status-watch/main/vendors.json",
  "unreachable_after": 3,
  "mute_maintenance": false
}